A goblin guards coins and colorful slimes in a torchlit dungeon.
GameThrum editorial illustration | Loot Goblin game hub

Complete game guide

Loot Goblin

Quick briefing

Start with Loot Goblin

A fast-paced incremental stealth game about snatching dungeon treasure after heroes pass through, recruiting slimes for passive income, buying upgrades, and building enough wealth to earn Retirement™.

Available now

Related game guides

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Official trailer

Coverage roadmapA preview of planned coverage — expand for the complete roadmapRead moreShow less

Game hub coverage

Coverage map

Published answers appear as links in the Related game guides section. The topic map below shows planned coverage and is not presented as clickable content.

Coverage area

Characters and creatures

A complete introduction to characters and creatures and the connected decisions a player will encounter.

This part of the guide brings the important context together before breaking it into smaller paths. It covers Loot Goblin, Heroes, Slimes and explains how these pieces connect, so the hub remains useful even when you do not open a separate article.

Use the branches below for focused walkthroughs and deeper explanations. New child and grandchild guides can be added without changing the public URL or interrupting the main reading flow.

Planned coverage

  • Planned topic

    Loot Goblin

    A focused guide to Loot Goblin and the practical details it adds to Characters and creatures.

    • Planned topic

      Loot Goblin essentials

      Core steps, early decisions, and the details most readers need first.

    • Planned topic

      Advanced Loot Goblin

      Deeper strategies and edge cases that build on the parent guide.

  • Planned topic

    Heroes

    A focused guide to Heroes and the practical details it adds to Characters and creatures.

  • Planned topic

    Slimes

    A focused guide to Slimes and the practical details it adds to Characters and creatures.

Coverage area

Core gameplay

A complete introduction to core gameplay and the connected decisions a player will encounter.

This part of the guide brings the important context together before breaking it into smaller paths. It covers Stealth dungeon crawling, Treasure looting, Slime recruitment, Passive income automation and explains how these pieces connect, so the hub remains useful even when you do not open a separate article.

Use the branches below for focused walkthroughs and deeper explanations. New child and grandchild guides can be added without changing the public URL or interrupting the main reading flow.

Planned coverage

  • Planned topic

    Stealth dungeon crawling

    A focused guide to Stealth dungeon crawling and the practical details it adds to Core gameplay.

    • Planned topic

      Stealth dungeon crawling essentials

      Core steps, early decisions, and the details most readers need first.

    • Planned topic

      Advanced Stealth dungeon crawling

      Deeper strategies and edge cases that build on the parent guide.

  • Planned topic

    Treasure looting

    A focused guide to Treasure looting and the practical details it adds to Core gameplay.

  • Planned topic

    Slime recruitment

    A focused guide to Slime recruitment and the practical details it adds to Core gameplay.

  • Planned topic

    Passive income automation

    A focused guide to Passive income automation and the practical details it adds to Core gameplay.

Coverage area

Abilities and progression

A complete introduction to abilities and progression and the connected decisions a player will encounter.

This part of the guide brings the important context together before breaking it into smaller paths. It covers Shield Bash, Trinket crafting, Two skill trees, Retirement™ and explains how these pieces connect, so the hub remains useful even when you do not open a separate article.

Use the branches below for focused walkthroughs and deeper explanations. New child and grandchild guides can be added without changing the public URL or interrupting the main reading flow.

Planned coverage

  • Planned topic

    Shield Bash

    A focused guide to Shield Bash and the practical details it adds to Abilities and progression.

    • Planned topic

      Shield Bash essentials

      Core steps, early decisions, and the details most readers need first.

    • Planned topic

      Advanced Shield Bash

      Deeper strategies and edge cases that build on the parent guide.

  • Planned topic

    Trinket crafting

    A focused guide to Trinket crafting and the practical details it adds to Abilities and progression.

  • Planned topic

    Two skill trees

    A focused guide to Two skill trees and the practical details it adds to Abilities and progression.

  • Planned topic

    Retirement™

    A focused guide to Retirement™ and the practical details it adds to Abilities and progression.

Coverage area

Maps and biomes

A complete introduction to maps and biomes and the connected decisions a player will encounter.

This part of the guide brings the important context together before breaking it into smaller paths. It covers 15 handmade maps, 5 biome types and explains how these pieces connect, so the hub remains useful even when you do not open a separate article.

Use the branches below for focused walkthroughs and deeper explanations. New child and grandchild guides can be added without changing the public URL or interrupting the main reading flow.

Planned coverage

  • Planned topic

    15 handmade maps

    A focused guide to 15 handmade maps and the practical details it adds to Maps and biomes.

    • Planned topic

      15 handmade maps essentials

      Core steps, early decisions, and the details most readers need first.

    • Planned topic

      Advanced 15 handmade maps

      Deeper strategies and edge cases that build on the parent guide.

  • Planned topic

    5 biome types

    A focused guide to 5 biome types and the practical details it adds to Maps and biomes.

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GameThrum Editorial Team

The team responsible for researching, testing, fact-checking, and maintaining this page.

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